Increase the Tension
Ranger Action
Increase the Tension has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 1
- Pitch 1
- Cost 1
- Defense 2
Your next arrow attack this turn gets +3 power and "Defense reactions can't be played from hand this chain link."
Go again
Keywords
- Go again
Printed in: CRU, RIP

Pitch 2 · cost 1
- Pitch 2
- Cost 1
- Defense 2
Your next arrow attack this turn gets +2 power and "Defense reactions can't be played from hand this chain link."
Go again
Keywords
- Go again
Printed in: CRU

Pitch 3 · cost 1
- Pitch 3
- Cost 1
- Defense 2
Your next arrow attack this turn gets +1 power and "Defense reactions can't be played from hand this chain link."
Go again
Keywords
- Go again
Printed in: CRU
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Legal — up to 3 |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Increase the Tension
8 of the 154 heroes Fabdex tracks can legally include Increase the Tension in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.
- Lexi, Livewire
- Marlynn, Treasure Hunter
- Azalea, Ace in the Hole
- Riptide, Lurker of the Deep
- Azalea
- Lexi
- Marlynn
- Riptide
Synergises with Increase the Tension
Fabdex's synergy engine ranks these as the strongest partners for Increase the Tension, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.