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Distant Rumbling

Guardian Action - Aura

Distant Rumbling has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Distant Rumbling card image, pitch 1

Pitch 1 · cost 0

  • Pitch 1
  • Cost 0
  • Defense 3
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top. At the start of your turn, destroy this, then create 3 Seismic Surge tokens.

Printed in: PEN

Distant Rumbling card image, pitch 2

Pitch 2 · cost 0

  • Pitch 2
  • Cost 0
  • Defense 3
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top. At the start of your turn, destroy this, then create 2 Seismic Surge tokens.

Printed in: PEN

Distant Rumbling card image, pitch 3

Pitch 3 · cost 0

  • Pitch 3
  • Cost 0
  • Defense 3
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top. At the start of your turn, destroy this, then create a Seismic Surge token.

Printed in: PEN

Format legality

Classic Constructed
Living Legend
Blitz
Silver Age
Commoner
Ultimate Pit Fight

Heroes that can play Distant Rumbling

25 of the 154 heroes Fabdex tracks can legally include Distant Rumbling in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.

Synergises with Distant Rumbling

Fabdex's synergy engine ranks these as the strongest partners for Distant Rumbling, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.

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