Water Glow Lanterns
Illusionist Action
Water Glow Lanterns has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 0
- Pitch 1
- Cost 0
- Defense 2
Reveal the top card of your deck. If it's red, create a Spectral Shield token.
Go again
Keywords
- Go again
Printed in: DYN

Pitch 2 · cost 0
- Pitch 2
- Cost 0
- Defense 2
Reveal the top card of your deck. If it's yellow, create a Spectral Shield token.
Go again
Keywords
- Go again
Printed in: DYN

Pitch 3 · cost 0
- Pitch 3
- Cost 0
- Defense 2
Reveal the top card of your deck. If it's blue, create a Spectral Shield token.
Go again
Keywords
- Go again
Printed in: DYN
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Legal — up to 3 |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Water Glow Lanterns
11 of the 154 heroes Fabdex tracks can legally include Water Glow Lanterns in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.
- Dromai, Ash Artist
- Prism, Awakener of Sol
- Zyggy Starlight
- Dromai
- Enigma
- Enigma, Ledger of Ancestry
- Enigma, New Moon
- Prism
- Prism, Advent of Thrones
- Prism, Sculptor of Arc Light
- Zyggy
Synergises with Water Glow Lanterns
Fabdex's synergy engine ranks these as the strongest partners for Water Glow Lanterns, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.