Vengeful Apparition
Illusionist Action - Aura
Vengeful Apparition has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 0
- Pitch 1
- Cost 0
- Defense 3
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 2 or less this turn as though it were an instant. If you do, it enters the arena with a +1 power counter.
Ward 1
Keywords
- Ward 1
Printed in: MST

Pitch 2 · cost 0
- Pitch 2
- Cost 0
- Defense 3
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 1 or less this turn as though it were an instant. If you do, it enters the arena with a +1 power counter.
Ward 1
Keywords
- Ward 1
Printed in: MST

Pitch 3 · cost 0
- Pitch 3
- Cost 0
- Defense 3
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 0 this turn as though it were an instant. If you do, it enters the arena with a +1 power counter.
Ward 1
Keywords
- Ward 1
Printed in: ENG, MST
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Legal — up to 3 |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Vengeful Apparition
11 of the 154 heroes Fabdex tracks can legally include Vengeful Apparition in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.