Sonic Boom
Wizard Action
Sonic Boom in Flesh and Blood: card text, stats, printings and format legality.

- Pitch 2
- Cost 2
- Defense 3
- Arcane 3
Deal 3 arcane damage to target opposing hero.
If this deals damage, look at the top card of your deck. If it's a Wizard non-attack action card, you may banish it. If you do, you may play it this turn as though it were an instant and it costs X less to play, where X is the damage dealt by this.
Printed in: 1HP, ARC
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Not in pool |
| Commoner | Not in pool |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Sonic Boom
12 of the 154 heroes Fabdex tracks can legally include Sonic Boom in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.
- Kano, Dracai of Aetherin 100% of their tracked decks
- Oscilio, Constella Intelligence
- Verdance, Thorn of the Rose
- Iyslander
- Oscilio, Forked Continuum
- Blaze, Firemind
- Emperor, Dracai of Aesir
- Iyslander, Stormbind
- Kano
- Oscilio
- Oscilio, Scion of the Third Age
- Verdance
Played with Sonic Boom
Cards that show up alongside Sonic Boom in the 576 Classic Constructed tournament decks Fabdex tracks, ranked by how much more often they appear together than apart.
- Blazing Aether
- Crucible of Aetherweave
- Gaze the Ages
- Kano, Dracai of Aether
- Lesson in Lava
- Open the Flood Gates
- Overflow the Aetherwell
- Ragamuffin's Hat
- Aether Wildfire
- Aether Flare
Synergises with Sonic Boom
Fabdex's synergy engine ranks these as the strongest partners for Sonic Boom, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.