Scout the Periphery
Generic Action
Scout the Periphery has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 0
- Pitch 1
- Cost 0
- Defense 2
Look at the top card of target hero's deck.
The next attack action card you play from arsenal this turn gets +3 power.
Go again
Keywords
- Go again
Printed in: AAZ, AZL, OUT, RIP, SAZ

Pitch 2 · cost 0
- Pitch 2
- Cost 0
- Defense 2
Look at the top card of target hero's deck.
The next attack action card you play from arsenal this turn gets +2 power.
Go again
Keywords
- Go again
Printed in: OUT, RIP

Pitch 3 · cost 0
- Pitch 3
- Cost 0
- Defense 2
Look at the top card of target hero's deck.
The next attack action card you play from arsenal this turn gets +1 power.
Go again
Keywords
- Go again
Printed in: AZL, OUT
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Legal — up to 3 |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Scout the Periphery
Scout the Periphery is Generic — every one of the 154 heroes Fabdex tracks can include it. Browse all heroes.
Synergises with Scout the Periphery
Fabdex's synergy engine ranks these as the strongest partners for Scout the Periphery, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.