Ride the Tailwind
Ninja Action - Attack
Ride the Tailwind has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 0
- Pitch 1
- Cost 0
- Power 3
- Defense 2
When this hits, the next attack action card with 2 or less base power you play this combat chain gets go again.
Go again
Keywords
- Go again
Printed in: EVR

Pitch 2 · cost 0
- Pitch 2
- Cost 0
- Power 2
- Defense 2
When this hits, the next attack action card with 2 or less base power you play this combat chain gets go again.
Go again
Keywords
- Go again
Printed in: EVR

Pitch 3 · cost 0
- Pitch 3
- Cost 0
- Power 1
- Defense 2
When this hits, the next attack action card with 2 or less base power you play this combat chain gets go again.
Go again
Keywords
- Go again
Printed in: EVR
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Legal — up to 3 |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Ride the Tailwind
11 of the 154 heroes Fabdex tracks can legally include Ride the Tailwind in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.
- Cindra, Dracai of Retribution
- Fai, Rising Rebellion
- Ira, Scarlet Revenger
- Katsu, the Wanderer
- Benji, the Piercing Wind
- Cindra
- Fai
- Ira, Crimson Haze
- Katsu
- Zen
- Zen, Tamer of Purpose
Synergises with Ride the Tailwind
Fabdex's synergy engine ranks these as the strongest partners for Ride the Tailwind, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.