Invigorating Light
Light Action - Attack
Invigorating Light has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 3
- Pitch 1
- Cost 3
- Power 6
- Defense 2
When this is played, if there are no cards in your soul, put it into your hero's soul when the combat chain closes.
Printed in: BOL, MON

Pitch 2 · cost 3
- Pitch 2
- Cost 3
- Power 5
- Defense 2
When this is played, if there are no cards in your soul, put it into your hero's soul when the combat chain closes.
Printed in: MON

Pitch 3 · cost 3
- Pitch 3
- Cost 3
- Power 4
- Defense 2
When this is played, if there are no cards in your soul, put it into your hero's soul when the combat chain closes.
Printed in: MON
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Not in pool |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Invigorating Light
8 of the 154 heroes Fabdex tracks can legally include Invigorating Light in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.
- Prism, Awakener of Sol
- Ser Boltyn, Breaker of Dawn
- Boltyn
- Prism
- Prism, Advent of Thrones
- Prism, Sculptor of Arc Light
- The Librarian, Magister of History
- Theryon, Magister of Justice
Synergises with Invigorating Light
Fabdex's synergy engine ranks these as the strongest partners for Invigorating Light, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.