Interlude
Bard Instant
Interlude has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 0
- Pitch 1
- Cost 0
Choose a hero. The next time they would be dealt damage this turn, prevent 3 of that damage. If you prevent damage to another hero this way, create a Copper token.
Printed in: TCC

Pitch 2 · cost 0
- Pitch 2
- Cost 0
Choose a hero. The next time they would be dealt damage this turn, prevent 2 of that damage. If you prevent damage to another hero this way, create a Copper token.
Printed in: TCC

Pitch 3 · cost 0
- Pitch 3
- Cost 0
Choose a hero. The next time they would be dealt damage this turn, prevent 1 of that damage. If you prevent damage to another hero this way, create a Copper token.
Printed in: TCC
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Legal — up to 3 |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Interlude
2 of the 154 heroes Fabdex tracks can legally include Interlude in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.
Synergises with Interlude
Fabdex's synergy engine ranks these as the strongest partners for Interlude, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.