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Hundred Winds

Ninja Action - Attack

Hundred Winds has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Hundred Winds card image, pitch 1

Pitch 1 · cost 0

  • Pitch 1
  • Cost 0
  • Power 3
  • Defense 2
Combo - If Hundred Winds was the last attack this combat chain, this gets +1 power for each other card you control named Hundred Winds on the combat chain. Go again
Keywords
  • Combo
  • Go again

Printed in: EVR

Hundred Winds card image, pitch 2

Pitch 2 · cost 0

  • Pitch 2
  • Cost 0
  • Power 2
  • Defense 2
Combo - If Hundred Winds was the last attack this combat chain, this gets +1 power for each other card you control named Hundred Winds on the combat chain. Go again
Keywords
  • Combo
  • Go again

Printed in: EVR

Hundred Winds card image, pitch 3

Pitch 3 · cost 0

  • Pitch 3
  • Cost 0
  • Power 1
  • Defense 2
Combo - If Hundred Winds was the last attack this combat chain, this gets +1 power for each other card you control named Hundred Winds on the combat chain. Go again
Keywords
  • Combo
  • Go again

Printed in: EVR

Format legality

Classic Constructed
Living Legend
Blitz
Silver Age
CommonerNot in pool
Ultimate Pit Fight

Heroes that can play Hundred Winds

11 of the 154 heroes Fabdex tracks can legally include Hundred Winds in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.

Synergises with Hundred Winds

Fabdex's synergy engine ranks these as the strongest partners for Hundred Winds, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.

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