Become the Cup
Ninja Action - Attack
Become the Cup has 3 versions — pitch 1, 2, 3. Each one's card text, stats and printings are below.

Pitch 1 · cost 0
- Pitch 1
- Cost 0
- Power 3
- Defense 2
As you play this, choose a color. This gets the chosen color.
Go again
Keywords
- Go again
Printed in: PEN

Pitch 2 · cost 0
- Pitch 2
- Cost 0
- Power 2
- Defense 2
As you play this, choose a color. This gets the chosen color.
Go again
Keywords
- Go again
Printed in: PEN

Pitch 3 · cost 0
- Pitch 3
- Cost 0
- Power 1
- Defense 2
As you play this, choose a color. This gets the chosen color.
Go again
Keywords
- Go again
Printed in: PEN
Format legality
| Classic Constructed | Legal — up to 3 |
|---|---|
| Living Legend | Legal — up to 3 |
| Blitz | Legal — up to 1 |
| Silver Age | Legal — up to 2 |
| Commoner | Legal — up to 3 |
| Ultimate Pit Fight | Legal — up to 1 |
Heroes that can play Become the Cup
11 of the 154 heroes Fabdex tracks can legally include Become the Cup in a deck. A percentage is how often the card actually turns up in that hero's tracked Classic Constructed decks — the heroes with one are listed first.
- Cindra, Dracai of Retribution
- Fai, Rising Rebellion
- Ira, Scarlet Revenger
- Katsu, the Wanderer
- Benji, the Piercing Wind
- Cindra
- Fai
- Ira, Crimson Haze
- Katsu
- Zen
- Zen, Tamer of Purpose
Synergises with Become the Cup
Fabdex's synergy engine ranks these as the strongest partners for Become the Cup, combining card text, shared mechanics and how the pair performs in tracked decks. This is the engine's reading of the card pool rather than a count of tournament decks.